Feywild Encounters

Feywild Encounters D&D 5e

Welcome to the beguiling and ethereal realm of Feywild encounters in Dungeons & Dragons 5th Edition! Nestled between the material plane and the domains of faerie, the Feywild pulses with vibrant magic, unpredictable landscapes, and the whims of capricious fey beings. This mystical dimension offers an enchanting backdrop for adventurers seeking encounters beyond the ordinary, where time dances to its own tune, and the very essence of the natural world takes on a fantastical life of its own.

Here are some encounters to help get the creative juices flowing for your Feywild adventures.

Encounter Name: Pixie Pranksters’ Mischief

Description: The party stumbles upon a group of mischievous pixies in the Feywild, eager to play pranks on unsuspecting travelers. The pixies may use illusions, minor enchantments, and magical distractions to confound and amuse.

Enemies

Pixie Pranksters

  • Tiny Fey, chaotic neutral
  • Armor Class 15
  • Hit Points 7 (2d4 + 2)
  • Speed 20 ft., fly 60 ft.

Mischievous Tricks: Pixies use illusions and enchantments to confound and distract.

Terrain

This encounter takes place in a vibrant glade within the Feywild, with enchanted flowers and playful magical manifestations.

Tactics

  • The pixies engage in harmless pranks, creating illusions and minor enchantments to amuse or confound the party.

Encounter Name: Nymph’s Enchanted Garden

Description: The party discovers a serene and enchanted garden tended by a nymph. The nymph may offer guidance, magical boons, or task the party with a quest to protect the Feywild’s delicate balance.

Enemies

Nymph Guardian

  • Medium Fey, neutral good
  • Armor Class 11
  • Hit Points 60 (8d8 + 24)
  • Speed 30 ft., swim 30 ft.

Charm Aura: All creatures within 10 feet must succeed on a DC 13 Wisdom saving throw or be charmed for 1 minute.

Terrain

This encounter takes place in a lush Feywild garden, filled with vibrant flora and magical creatures.

Tactics

  • The nymph may offer guidance, magical boons, or task the party with a quest to protect the delicate balance of the Feywild.

Encounter Name: Blink Dog Escort

Description: The party is approached by a pack of blink dogs in the Feywild, offering their services as guides and protectors. The blink dogs may lead the party through mystical portals and protect them from Feywild creatures.

Enemies

Blink Dog Guardians

  • Medium Fey, lawful good
  • Armor Class 12
  • Hit Points 26 (4d8 + 8)
  • Speed 40 ft.

Blink Strike: +3 to hit, 1d6 + 1 piercing damage.

Terrain

This encounter takes place in the Feywild’s enchanted forests, with vibrant colors and portals to other realms.

Tactics

  • The blink dogs offer their services as guides, leading the party through mystical portals and protecting them from Feywild creatures.

Encounter Name: Satyr Revelry

Description: The party stumbles upon a lively gathering of satyrs in the Feywild, dancing and playing music. The satyrs may invite the party to join their revelry, offering insights into the Feywild’s mysteries.

Enemies

Satyr Revelers

  • Medium Fey, chaotic neutral
  • Armor Class 14
  • Hit Points 31 (7d8)
  • Speed 40 ft.

Pan’s Melody: Satyrs can play enchanting music, charming those who fail a DC 12 Wisdom saving throw.

Terrain

This encounter takes place in a Feywild glade filled with enchanting music, vibrant colors, and joyful revelry.

Tactics

  • The satyrs invite the party to join their revelry, offering insights into the mysteries of the Feywild.

Feywild Encounters D&D 5e

Encounter Name: Unicorn Guardian

Description: The party encounters a majestic unicorn in the Feywild, standing as a guardian of a sacred grove. The unicorn may offer its healing powers and guidance to those who prove themselves worthy.

Enemies

Guardian Unicorn

  • Large Fey, lawful good
  • Armor Class 12
  • Hit Points 67 (9d10 + 18)
  • Speed 50 ft.

Healing Touch: The unicorn can use its horn to heal a creature, restoring 11 (2d8 + 2) hit points.

Terrain

This encounter takes place in a magical Feywild grove, with ancient trees and sparkling streams.

Tactics

  • The unicorn stands as a guardian, offering its healing powers and guidance to those who prove themselves worthy.

Encounter Name: Archfey’s Challenge

Description: The party is summoned by an archfey to participate in a mystical challenge. The challenge may involve solving riddles, navigating illusions, or proving their worth in a test of character.

Enemies

Illusory Creatures

  • Various illusory manifestations, various alignments
  • Armor Class Varies
  • Hit Points Varies
  • Speed Varies

Illusory Abilities: Creatures may have various illusory abilities, challenging the party’s perceptions.

Terrain

This encounter takes place in a surreal landscape created by the whims of the archfey.

Tactics

  • The party must navigate illusions and challenges set by the archfey to prove their worth.

Encounter Name: Feywild Portal Disturbance

Description: The party witnesses a disturbance in a Feywild portal, causing rifts and anomalies. Creatures from other planes may emerge, and the party must close the portal to prevent further disruptions.

Enemies

Interplanar Creatures

  • Various creatures, various alignments
  • Armor Class Varies
  • Hit Points Varies
  • Speed Varies

Planar Disturbance: Creatures may have unique abilities related to their plane of origin.

Terrain

This encounter takes place near a Feywild portal, with rifts and anomalies disrupting the natural order.

Tactics

  • The party must deal with creatures emerging from the portal and close it to prevent further disruptions.

Feywild Encounters D&D 5e

Encounter Name: Dryad’s Desperation

Description: The party encounters a distressed dryad in the Feywild, seeking their assistance to save her ancient tree from corruption. The dryad may offer rewards and insights into the Feywild’s secrets.

Enemies

Corrupted Creatures

  • Various corrupted creatures, various alignments
  • Armor Class Varies
  • Hit Points Varies
  • Speed Varies

Corrupting Touch: Creatures may have abilities that corrupt the land and creatures around them.

Terrain

This encounter takes place in a Feywild forest, with the dryad’s ancient tree at the center.

Tactics

  • The dryad seeks the party’s assistance to save her ancient tree from corruption, offering rewards and insights into the Feywild’s secrets.

Encounter Name: Feywild Trader’s Market

Description: The party stumbles upon a market set up by traders native to the Feywild. The traders may offer exotic goods, magical artifacts, and information about the Feywild.

Enemies

Feywild Traders

  • Various creatures, various alignments
  • Armor Class Varies
  • Hit Points Varies
  • Speed Varies

Magical Exchange: Traders may offer exotic goods, magical artifacts, and information.

Terrain

This encounter takes place in an otherworldly market within the Fey