Compelled Duel

Compelled Duel 5e: A D&D Spell Guide

Last Update:February 5, 2024

Compelled Duel pressures one creature to focus on the paladin, but it does not mind-control the target or force it to attack.

Compelled Duel 5e

Compelled Duel 5e — Quick Spell Reference

Compelled Duel
1st-level • Enchantment
Casting Time1 bonus action
Range30 feet
Components V
DurationUp to 1 minute
ConcentrationYes
RitualNo
ClassesPaladin
SourcePlayer's Handbook, pg. 224

How Compelled Duel Works

One creature the caster can see within 30 feet makes a Wisdom saving throw. On a failed save, it has disadvantage on attack rolls against creatures other than the caster.

The target must also make a Wisdom saving throw each time it attempts to move to a space more than 30 feet away from the caster. On a success, that movement is not restricted by the spell for that turn. The spell does not prevent teleportation or forced movement, because those do not involve the target attempting to move in the stated way.

The target can still attack other creatures, cast spells, take other actions, or choose not to attack. Compelled Duel merely imposes its stated disadvantages and movement check.

When the Spell Ends Early

In addition to normal concentration rules, the spell ends if:

  • The caster attacks another creature.
  • The caster casts a spell that targets a hostile creature other than the target.
  • A creature friendly to the caster damages the target or casts a harmful spell on it.
  • The caster ends a turn more than 30 feet from the target.

Party coordination matters because an ally’s damage or harmful spell ends the duel.

Casting at Higher Levels

Compelled Duel has no higher-level casting benefit. A higher-level slot does not add targets or strengthen the movement restriction.

FAQ

Must the target attack the paladin?

No. It has disadvantage on attacks against other creatures but is not forced to attack anyone.

Is the target trapped within 30 feet automatically?

No. It makes a Wisdom save when it attempts to move farther away and can move normally for that turn on a success.

Does an ally attacking the target end the spell?

Yes, if a creature friendly to the caster damages the target or casts a harmful spell on it.

Does Compelled Duel require concentration?

Yes, for up to 1 minute.