Earth Tremor

Earth Tremor 5e: A Guide to Elemental Spellcasting

Last Update:December 9, 2024

Earth Tremor 5e: A Guide to Elemental Spellcasting

I love playing Dungeons & Dragons and exploring elemental magic. Earth Tremor 5e is a spell that really stands out. It’s a 1st-level evocation spell from Xanathar’s Guide to Everything and Elemental Evil Player’s Companion. This spell can shake the battlefield and make enemies tremble.

Earth Tremor 5e

Key Takeaways

  • Earth Tremor 5e is a 1st-level evocation spell that causes a tremor in the ground within a 10-foot range.
  • Affected creatures must make a Dexterity saving throw, taking 1d6 bludgeoning damage and being knocked prone on a failed save.
  • The affected area becomes difficult terrain, requiring time and effort to clear.
  • Casting the spell with higher-level spell slots increases the damage dealt.
  • Earth Tremor 5e can be a powerful tool for controlling the battlefield and disrupting enemy movement and actions.

Understanding Earth Tremor 5e Mechanics

The Earth Tremor spell in Dungeons & Dragons 5th Edition is a powerful magic. It lets spellcasters change the ground they stand on. This spell is famous for causing big shakes, like earthquakes, that can harm the land and enemies. Let’s look into how the Earth Tremor spell works and how it can change your games.

Spell Components and Casting Time

To cast the Earth Tremor spell, you need to speak and use hand gestures. It takes just one action to cast, making it quick for battles.

Range and Duration Details

The spell affects an area 10 feet around you. Its effects happen right away when you finish casting.

Damage and Saving Throws

When cast, creatures in the area must roll a Dexterity saving throw. Those who fail take 1d6 bludgeoning damage and fall down. The spell can also make the ground hard to move on, affecting everyone. The damage gets bigger as you cast the spell with higher levels.

Spell Slot Level Damage
1st 1d6
2nd 2d6
3rd 3d6
4th 4d6
5th 5d6

The Earth Tremor spell is very useful. It can shake up the battlefield, make it hard to move, and knock enemies down. This makes them easy targets for more attacks.

tectonic shifts

Classes and Subclasses with Access to Earth Tremor

Dungeons & Dragons is full of spellcasting classes that can use Earth Tremor. This spell is in the lists of Bards, Druids, Sorcerers, and Wizards. Some subclasses, like the Eldritch Knight Fighter and Arcane Trickster Rogue, also get to use it.

For those wanting earth-bending powers, there are more options. Feats like Magic Initiate and Strixhaven Initiate can add Earth Tremor to classes that don’t usually have it. Some players even suggest changing Warlock or Sun Soul Monk spells to mimic earth control.

Class Subclass Earth Tremor Access
Bard - Class Spell List
Druid Pillars of the Earth Class Spell List, Subclass Features
Sorcerer - Class Spell List
Wizard - Class Spell List
Fighter Eldritch Knight Subclass Features
Rogue Arcane Trickster Subclass Features
Artificer Archivist, Stitcher, Timethief Subclass Spell Lists

Whether you’re a seasoned player or new to Dungeons & Dragons, Earth Tremor is exciting. It lets your character shake the ground in your adventures. With the right spells and abilities, your character can make a big impact.

Dungeons & Dragons Earth Tremor

Advanced Casting and Environmental Effects

As an aspiring elemental spellcaster, I’ve found Earth Tremor to be a powerful tool. It helps us deal with environmental hazards and natural disasters in our adventures. Using a higher-level spell slot makes the spell even more effective, opening up new ways to tackle challenges.

Higher Level Spell Slots

Using a spell slot above 1st level for Earth Tremor increases its damage. A 2nd-level casting does 2d6 damage, a 3rd-level does 3d6, and so on. This boost is key for taking down tough foes or overcoming environmental hazards that need more power.

Terrain Modification Effects

Earth Tremor can also change the terrain, making it difficult for enemies to move. This change offers strategic benefits. I can set up ambushes, block escape routes, or use natural disasters to harm my foes.

Tactical Applications

  • Using Earth Tremor with other elemental spells or abilities can create complex effects. This can include triggering landslides, opening chasms, or causing earthquake-induced tsunamis.
  • DMs might let me change the spell to fit my character’s concept. This could be an earth-bending warrior or a geomancer who controls the earth.
  • The ways to use Earth Tremor are endless, depending on our environment. Mastering this spell lets me control environmental hazards and natural disasters in our world.
environmental hazards

Combining Earth Tremor with Other Elemental Spells

As an earth-themed spellcaster, I love trying out new elemental magic combinations. Earth Tremor is a great start, but adding other elements can make it even more powerful. This is especially true for creating exciting adventure scenarios.

One of my favorite mixes is Earth Tremor with Mold Earth or Magic Stone. Earth Tremor shakes the ground, making it easier to change the terrain with Mold Earth. It also boosts the power of my Magic Stone projectiles. This combo lets me control the battlefield and attack my enemies effectively.

Other players have also found creative ways to use spells for an earth-themed look. They’ve turned Flaming Sphere into a lava attack or Cloud of Daggers into a cloud of sharp rock shards. The 5E system makes it simple to adjust spells to fit your character’s style.