Spells Absorb Elements Acid Splash Air Bubble Alarm Alter Self Animate Dead Arcane Lock Armor of Agathys Augury Aura of Vitality Bane Beacon of Hope Beast Bond Bestow Curse Bless Blinding Smite Blur Spell Booming Blade Burning Hands Call Lightning Catapult Charm Person Chill Touch Color Spray Compelled Duel Conjure Animals Control Flames Counterspell Create Bonfire Create or Destroy Water Crusader's Mantle 5e Dancing Lights Daylight Spell Detect Poison and Disease Dissonant Whispers Divine Favor Earth Tremor Earthbind Eldritch Blast Elemental Weapon Ensnaring Strike Entangle Erupting Earth Expeditious Retreat Fear Spell Feather Fall Feign Death Spell Find Traps Fire Bolt Fireball Flame Blade Fly Spell Frostbite Glyph of Warding Goodberry Guidance Guiding Bolt Haste Spell Healing Word Heroism Hypnotic Pattern Ice Knife Identify Life Transference Light Lightning Lure Mage Armor Magic Circle Mass Healing Word Mending Mind Spike Mirror Image Misty Step Pass Without Trace Poison Spray Ray of Frost Remove Curse Resistance Sacred Flame Searing Smite Shadow Blade Shape Water Shield Shocking Grasp Silvery Barbs Sleep Sleet Storm Speak With Animals Speak with Dead Spike Growth Spirit Guardians Spray of Cards Summon Beast Summon Undead Sword Burst Thorn Whip Thunderwave Tidal Wave Toll The Dead Vicious Mockery Vortex Warp Warding Bond Warding Wind Water Walk Witch Bolt Wither and Bloom Words of Radiance Zephyr Strike